Able4Work, a digital tool to support the integration of vulnerable young people into the labour market
Able4Work, a digital tool to support the integration of vulnerable young people into the labour market
Probens, SeaTeach, DanmarComputers, Knowl, Multitudei Gävle AB, Werkstatt-Berufskolleg
Able4Work is the digital tool that facilitates the process of finding a job for young people who are often in a situation of social vulnerability. It is designed for young people from disadvantaged backgrounds and aims to offer them support and accompaniment during the complex stages of their job search. In this way, it helps them to redirect their present and future socio-labour situation, facilitating interaction and contact with social workers.
It is an online platform and functional app, available and free to use for both mentors and interested users. It offers support in the process of searching for employment or educational programmes, adapting to the needs of vulnerable young people. Thus, it is mainly aimed at young people between 18 and 35 years old in a situation of social vulnerability -new immigrants, ethnic minorities, economic problems, etc.- and, consequently, at risk of social exclusion. The app also targets mentors and youth workers who implement the socio-occupational and educational insertion programmes digitally and partially remotely, offering support, advice and guidance to vulnerable young people.
Able4Work works in a way that allows young users to easily interact with the social workers and mentors assigned to them –including a chat– and social workers to better follow up and monitor tasks. In addition, the digital tool allows young people to constantly monitor the phases and progress of their pathway –with a calendar showing guidance actions and pending tasks– and to receive notifications about job and educational possibilities. In this way, it increases the autonomy of programme participants and promotes the value of self-responsibility among young people in the job search process.
Finally, the app has gamification elements that make it interactive and engaging, which motivates young people to meet the objectives of their pathways. As a result, the app Able4work reduces the high drop-out rates of Youth Guarantee programmes, improving their efficiency and success.
Localitzation
Spain, Germany, Sweden, Poland
Partners / Funders
Erasmus+ Programme of the European Union
Genesis
The project –launched in April 2021– emerges as a response to the weaknesses of the current youth employment programme, the increase in the youth unemployment rate and the threat of social exclusion in which many young people find themselves. It is also born in a conjunctural situation aggravated by the crisis derived from Covid-19, which highlights the need to include digital tools in youth support programmes to improve the impact and effectiveness of existing employment and youth guarantee programmes.
Level of implementation
The Able4Work digital support tool increases the impact of the European Union’s youth guarantee and support programmes and, therefore, has a significant impact on youth unemployment. In order to improve the functioning of the app, the project promoters have received feedback from 60 public and social organisations from 5 different countries working on social and labour insertion pathways.
Banc d’innovacions